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Tremble

Hellbourne corruption has spread across Newerth--and deep into it as well. From beneath the crusted depths emerges the carapaced undying horror that is Tremble, awakened to wreak havoc upon the Legion forces. Mysterious terrain deformations seem to herald his arrival, while a trail of corpses marks his path of departure.


Core Stats Base Lvl Gain
Strength 17 2.5
Agility 18 2.2
Intelligence 18 2
Health
Hit Points 473
Health Regen (per 1) 1.44
Health Regen (per 5) 7.2
Mana
Mana 234
Mana Regen (per 1) 2.17
Mana Regen (per 5) 10.85
Damage
Attack Speed 0.69
Damage 49
Resistances
Armor 1.35
Magic Resist 5.5
General
Range 128
Movement Speed 310
Dark Swarm
12 90

Spell Summary
Activate to create a swarm of bugs for five seconds. Swarm deals 32/48/64/80 Magic Damage per second. Enemies outside the swarm deal 8/16/24/32% less damage tremble.

Spell Description
Activate to create a swarm of bugs for five seconds. Swarm deals (32/48/64/80) Magic Damage per second. Enemies outside the swarm deal (8/16/24/32)% less damage tremble.

Terrorform
60 150

Spell Summary
Create and tunnel through Terror Mounds, Terror Mounds grant Invisibility with a 1 second Fade Time, 15/20/25/30% Move Speed, and 2/4/6/8 Health Regeneration. If an enemy hero enters the same mound as you, your invisbility is removed. Maximum of 3/5/7/9 Terror Mounds.

Spell Description
Create and tunnel through Terror Mounds, Terror Mounds grant Invisibility with a 1 second Fade Time, (15/20/25/30)% Move Speed, and (2/4/6/8)Health Regeneration. If an enemy hero enters the same mound as you, your invisbility is removed. Maximum of (3/5/7/9) Terror Mounds.

Impalers
0 No Cost

Spell Summary
Passively adds 5/10/15/20 Attack Damage and causes your attacks to inflict -10/-20/-30/-40% Move Speed. In addition, your attacks deal 5/10/15/20 Bonus Magic Damage and Heal to enemies you have not attacked in 2 seconds.

Spell Description
Passively adds (5/10/15/20) Attack Damage and causes your attacks to inflict (-10/-20/-30/-40)% Move Speed. In addition, your attacks deal (5/10/15/20) Bonus Magic Damage and Heal to enemies you have not attacked in 2 seconds.

Hive Mind
90 140

Spell Summary
Permanently summon Shudder to aid you in battle. Shudder has 50/75/100 Attack damage, 800/1100/1400 HP, 350/375/400 Movement Speed, 1/1.5/2 second Ensnare, and access to Terror Form and Impalers.

Spell Description
Permanently summon Shudder to aid you in battle. Shudder has (50/75/100) Attack damage, (800/1100/1400) HP, (350/375/400) Movement Speed, (1/1.5/2) second Ensnare, and access to Terror Form and Impalers.

Guides for Tremble

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