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The Gladiator

Watch your back, or you might find yourself facing off against him in the Arena. Are you strong enough to try your luck?


Core Stats Base Lvl Gain
Strength 21 2.7
Agility 15 1.2
Intelligence 16 1.5
Health
Hit Points 549
Health Regen (per 1) 0.88
Health Regen (per 5) 4.4
Mana
Mana 208
Mana Regen (per 1) 0.65
Mana Regen (per 5) 3.25
Damage
Attack Speed 0.68
Damage 47
Resistances
Armor 2.8
Magic Resist 5.5
General
Range 128
Movement Speed 300
Pitfall
12 120

Spell Summary
Target a location to summon a Pitfall. After a 1.6 second delay, enemy units at the location take 120/180/240/300 Magic Damage and -30% Movement Speed for 1/2/3/4 seconds.

Spell Description
Target a location to summon a Pitfall. After a 1.6 second delay, enemy units at the location take (120/180/240/300) Magic Damage and -30% Movement Speed for (1/2/3/4) seconds.

Showdown
30 80

Spell Summary
Target a unit to mark it for shadow. If Showdown is activated again or in 1/2/3/4 seconds, the target will be returned to his marked location.

Spell Description
Target a unit to mark it for shadow. If Showdown is activated again or in (1/2/3/4) seconds, the target will be returned to his marked location.

Flagellation
16 No Cost

Spell Summary
When available, passively grants your next attack 15/30/45/60 Bonus Damage and 100% True Damage Splash in a 380/420/460/500 AoE

Spell Description
When available, passively grants your next attack (15/30/45/60)0Bonus Damage and 100% True Damage Splash in a (380/420/460/500) AoE

Call to Arms
100 150

Spell Summary
Target a location to summon a Chariot 1000 units in the direction it was cast. Allies in the Chariot's path receive 10% Movement Speed and -50% incoming Damage that is then dealt at the end of the buff. Enemies at the Chariot's final location receive 300/400/500 Magic Damage and a 1 second Stun.

Spell Description
Target a location to summon a Chariot 1000 units in the direction it was cast. Allies in the Chariot's path receive 10% Movement Speed and -50% incoming Damage that is then dealt at the end of the buff. Enemies at the Chariot's final location receive (300/400/500) Magic Damage and a 1 second Stun.

Guides for The Gladiator

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