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Tempest

Spirits born of the elements, Tempests howl across the land raining fire and ice alike, indeed even calling great meteors from the heavens. Summoned of old by the Beast Horde, these ethereal beings now are summoners themselves, bringing elementals and even shadows of themselves onto the battlefield. Even their allies view these strange beings with awe bordering on fear.


Core Stats Base Lvl Gain
Strength 17 2.1
Agility 14 1
Intelligence 20 3.4
Health
Hit Points 473
Health Regen (per 1) 0.76
Health Regen (per 5) 3.8
Mana
Mana 260
Mana Regen (per 1) 0.81
Mana Regen (per 5) 4.05
Damage
Attack Speed 0.67
Damage 42
Resistances
Armor 3.96
Magic Resist 5.5
General
Range 500
Movement Speed 300
Glacial Blasts
15 110

Spell Summary
Target an enemy unit to instantly blast it with ice. The target gets blasted again every 2 seconds for 2/4/4/6 seconds. Each blast deals 30/40/65/80 Magic Damage and appies a 1 second Stun.

Spell Description
Target an enemy unit to instantly blast it with ice. The target gets blasted again every 2 seconds for (2/3.33/4.67/6) seconds. Each blast deals (30/46.67/63.33/80) Magic Damage and appies a 1 second Stun.

Elemental
35 170

Spell Summary
Target a creep unit to kill it and spawn three elementals that last for 35 seconds. After an elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 16/24/34/43 to 24/32/42/51 Physical Damage and 200/225/225/275 Health.

Spell Description
Target a creep unit to kill it and spawn three elementals that last for 35 seconds. After an elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of (16/25/34/43) to (24/33/42/51) Physical Damage and (200/225/250/275) Health.

Meteor
25 95

Spell Summary
Target a location to summon a meteor that deals 3/4/5/6% of an enemy's maximum Health in Magic Damage per second if they stand in it. Lasts 8 seconds.

Spell Description
Target a location to summon a meteor that deals (3/4/5/6)% of an enemy's maximum Health in Magic Damage per second if they stand in it. Lasts 8 seconds.

Elemental Void
200 200

Spell Summary
Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the void are unable to attack, cannot use spells or items, are pulled towards the center, and take up to 120/200/280 Magic Damage. Enemies in the center of the void take up to 240/400/560 Magic Damage instead.

Spell Description
Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the void are unable to attack, cannot use spells or items, are pulled towards the center, and take up to (120/200/280) Magic Damage. Enemies in the center of the void take up to (240/400/560) Magic Damage instead.

Guides for Tempest

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