Spell Summary
(Pulse Cannon) Target a unit to deal 75/125/175/225 Magic Damage and apply a 1.2/1.4/1.6/1.8 second Stun.
(Repeater) Target a unit to deal 250 Magic Damage and blasts the target up and 500 units away from the Master of Arms.
Spell Description
(Pulse Cannon) Target a unit to deal (75/125/175/225) Magic Damage and apply a (1.2/1.4/1.6/1.8) second Stun.
(Repeater) Target a unit to deal 250 Magic Damage and blasts the target up and 500 units away from the Master of Arms.
Spell Summary
(Repeater) Target a location to lob an Acid Bomb there, rolling and spreading Acid an additional 800 units away from there. Acid lowers Armor by 5 and deals 80 Physical Damage per second. Acid lasts for 8 seconds.
(Pulse Cannon) Target a location to shoot lighting that deals 70/140/210/280 Magic Damage and applies a 1.5 second 80% tapering slow. The first target hit causes it to split into two more. Lighting splits three times total.
Spell Description
(Repeater) Target a location to lob an Acid Bomb there, rolling and spreading Acid an additional 800 units away from there. Acid lowers Armor by 5 and deals 80 Physical Damage per second. Acid lasts for 8 seconds.
(Pulse Cannon) Target a location to shoot lighting that deals (70/140/210/280) Magic Damage and applies a 1.5 second 80% tapering slow. The first target hit causes it to split into two more. Lighting splits three times total.
Spell Summary
(Repeater)This ability has 5 levels so you can swap wepons without needing to level it first. Once leveled up, reduces Attack Damage by 50% and increases Attackspeed by 400. Can only shoot 12 bullets before needing to reload. Reloading takes 4 seconds.
(Pulse Cannon) This ability has 5 levels so you can swap weapons without needing to level it first. Adds 0% Base Damage and 0 Attack Range.
Spell Description
(Repeater)This ability has 5 levels so you can swap wepons without needing to level it first. Once leveled up, reduces Attack Damage by 50% and increases Attackspeed by 400. Can only shoot 12 bullets before needing to reload. Reloading takes 4 seconds.
(Pulse Cannon) This ability has 5 levels so you can swap weapons without needing to level it first. Adds 0% Base Damage and 0 Attack Range.
Spell Summary
(Repeater) Target an allied unit to give them a shield that absorbs 450 post-mitigation Damage. Last 10 seconds.
(Pulse Cannon) Target an allied unit grant them 75/125/175 Movement speed 50/75/100 Cast Speed and 50/75/100 Attack Speed for 5 seconds.
Spell Description
(Repeater) Target an allied unit to give them a shield that absorbs 450 post-mitigation Damage. Last 10 seconds.
(Pulse Cannon) Target an allied unit grant them (75/125/175) Movement speed (50/75/100) Cast Speed and (50/75/100) Attack Speed for 5 seconds.