View latest discussions
Hero Builder »

Lord Salforis

Lord Salforis, Baron of Blackwal, commands necromantic powers that distinguish him from typical Hellbourne fodder. A potent sorcerer and general alike, his mere presence on the battlefield is enough to induce visions of fear in his foes, rotting them from the inside and draining their souls. Rumor has it that falling to his lance will doom one's soul


Core Stats Base Lvl Gain
Strength 25 2.4
Agility 10 1.2
Intelligence 20 2
Health
Hit Points 150
Health Regen (per 1) 0.65
Health Regen (per 5) 3.25
Mana
Mana 0
Mana Regen (per 1) 1.69
Mana Regen (per 5) 8.45
Damage
Attack Speed 1.7
Damage 22
Resistances
Armor 1.47
Magic Resist 5.5
General
Range 128
Movement Speed 290
Mors certissmia
10 100

Spell Summary
Target a postion to blast it for 120/200/280/360 Magic Damage after a short delay.

Over the next 5 seconds, afflicted targets regain 40/60/80/100 Health.

Spell Description
Target a postion to blast it for (120/200/280/360) Magic Damage after a short delay.

Over the next 5 seconds, afflicted targets regain (40/60/80/100) Health.

Life Tap
8 70

Spell Summary
Activate to inflict a tapering 40% Movement Speed slow around you for 3 seocnds.

Meanwhile, you gain 50 Movement Speed and your Next attack is charged with nether energies , adding 60/80/100/120 Damage, converting it to Superior Magic Damage, and granting it 70/80/90/100% Life Leech.

Spell Description
Activate to inflict a tapering 40% Movement Speed slow around you for 3 seocnds.

Meanwhile, you gain 50 Movement Speed and your Next attack is charged with nether energies , adding (60/80/100/120) Damage, converting it to Superior Magic Damage, and granting it (70/80/90/100)% Life Leech.

Dark Lord's Presence
1 No Cost

Spell Summary
Passively grants 0.8/1.2/1.6/2 Health Regeneration for every nearby enemy. up to five enemies.

Nearby enemies passively are dealt up to 20/30/40/50 True damage per second. This damage is split between all nearby enemies. Minimum of 10 damage per second.

Spell Description
Passively grants (0.8/1.2/1.6/2) Health Regeneration for every nearby enemy. up to five enemies.

Nearby enemies passively are dealt up to (20/30/40/50) True damage per second. This damage is split between all nearby enemies. Minimum of 10 damage per second.

The Undying
1 No Cost

Spell Summary
Target a unit to deal @f1@ Superior Magic Damage and inflict it with The Undying for 10 seconds.

For the duration, the target cannot regenerate or heal health, and takes @f2@ Superior Magic Damage per second.

If the target dies under this effect, its soul will be enslaved, granting you @f3@ Attack Damage and @f4@ Attack Speed. He may then consume the soul to gain @f5@ Health.

Spell Description
Target a unit to deal (0.8/1.2/1.6/2) Superior Magic Damage and inflict it with The Undying for 10 seconds.

For the duration, the target cannot regenerate or heal health, and takes (20/30/40/50) Superior Magic Damage per second.

If the target dies under this effect, its soul will be enslaved, granting you (25/31.67/38.33/45) Attack Damage and (10/16.67/23.33/30) Attack Speed. He may then consume the soul to gain (200/266.67/333.33/400) Health.

Guides for Lord Salforis

View more Guides »


Register
Login
Username     Password