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Legionnaire

Legionnaires, the namesakes of the Legion itself, bring unflinching power to the battlefield. With their massive battle-axes, these warriors spread carnage among their foes and cleave bloody swaths through enemy ranks. Even those daemons born of fear itself can be terrified by these heroes of the Legion.


Core Stats Base Lvl Gain
Strength 25 2.5
Agility 20 2.2
Intelligence 17 1.9
Health
Hit Points 625
Health Regen (per 1) 1.5
Health Regen (per 5) 7.5
Mana
Mana 221
Mana Regen (per 1) 1.37
Mana Regen (per 5) 6.85
Damage
Attack Speed 0.71
Damage 44
Resistances
Armor 2.74
Magic Resist 5.5
General
Range 128
Movement Speed 295
Taunt
14 80

Spell Summary
Activate to gain 5/10/15/20 Armor and force nearby enemies to attack you for 1.5/2/2.5/3 seconds.

Spell Description
Activate to gain (5/10/15/20) Armor and force nearby enemies to attack you for (1.5/2/2.5/3) seconds.

Terrifying Charge
30 40

Spell Summary
Target an enemy unit at it with 100/150/200/500 bonus Movement Speed and 0/2/4/6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150/200/250/300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed.

Spell Description
Target an enemy unit at it with (100/233.33/366.67/500) bonus Movement Speed and (0/2/4/6) Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt (150/200/250/300)% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed.

Whirling Blade
0.7 No Cost

Spell Summary
Passively gives a 17% chance to cause you to deal 100/125/150/175 Physical Damage to nearby enemies when attacked. Automatically spins if no spins occur after 12 attacks.

Spell Description
Passively gives a 17% chance to cause you to deal (100/125/150/175) Physical Damage to nearby enemies when attacked. Automatically spins if no spins occur after 12 attacks.

Decapitate
75 120

Spell Summary
Target an enemy unit with less than 300/450/625 Health to instantly kill it. Otherwise, Deals 150/250/300 Magic Damage.

Spell Description
Target an enemy unit with less than (300/462.5/625) Health to instantly kill it. Otherwise, Deals (150/225/300) Magic Damage.

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