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Gemini

While fire and ice are typically conflicting elements which negate each other, they are harnessed as one in Gemini. A powerful elemental creature bathed in frost and ember, Gemini confuses foes as contradiction incarnate. Few know - and yet fewer understand - Gemini's origins, but it has been rumored that he is actually a fusion of two separate entities.


Core Stats Base Lvl Gain
Strength 19 3.6
Agility 22 4.2
Intelligence 17 3.6
Health
Hit Points 511
Health Regen (per 1) 2.58
Health Regen (per 5) 12.9
Mana
Mana 221
Mana Regen (per 1) 2.05
Mana Regen (per 5) 10.25
Damage
Attack Speed 1.4
Damage 46
Resistances
Armor 3.96
Magic Resist 5.5
General
Range 128
Movement Speed 300
Twin Breath
14 90

Spell Summary
Target a unit or position to release a cone that deals 60/120/180/240 Magic Damage, 15/30/45/60 Magic Damage over 3 second, and a 15/20/25/30% Movement Speed Slow for 3 seconds.

Spell Description
Target a unit or position to release a cone that deals (60/120/180/240) Magic Damage, (15/30/45/60) Magic Damage over 3 second, and a (15/20/25/30)% Movement Speed Slow for 3 seconds.

Twin Fangs
14 100

Spell Summary
Target a location to split into two forms that travel side by side 800 units in that direction. The two forms each deal 60/90/120/150 Magic Damage to enemies they touch and recombine at the end, dealing a 1.25/1.5/1.75/2 second Stun to nearby enemies.

Spell Description
Target a location to split into two forms that travel side by side 800 units in that direction. The two forms each deal (60/90/120/150) Magic Damage to enemies they touch and recombine at the end, dealing a (1.25/1.5/1.75/2) second Stun to nearby enemies.

Twin Strike
0 No Cost

Spell Summary
Passively causes Gemini's attacks to trigger a second attack on the target at 10/15/20/25% of normal Damage.

Spell Description
Passively causes Gemini's attacks to trigger a second attack on the target at (10/15/20/25)% of normal Damage.

Fire and Ice
60 No Cost

Spell Summary
Activate to split into two units, Fire and Ice. Each has 370/400/430 Movement Speed, 5.5/7.5/9.5 Magic Armor, and have Attributes equal to those of Gemini. Their Health and Mana percentages will equal those of Gemini. If either dies, Gemini will perish. The two may recombine into Gemini.

Spell Description
Activate to split into two units, Fire and Ice. Each has (370/400/430) Movement Speed, (5.5/7.5/9.5) Magic Armor, and have Attributes equal to those of Gemini. Their Health and Mana percentages will equal those of Gemini. If either dies, Gemini will perish. The two may recombine into Gemini.

Guides for Gemini

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