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Gauntlet

Nedd the ogre was captured by the Hellbourne when their war with the legion overran his home. The Hellbourne used their demonic magic to alter Nedd, fusing him with powerful weapons, and lobotomizing him to ensure complete obedience. Now little remains of the peaceful ogre he once was. He's an abomination, a living weapon, a tightly-reined destructive force: He is Gauntlet.


Core Stats Base Lvl Gain
Strength 22 2.9
Agility 15 1.4
Intelligence 18 2
Health
Hit Points 568
Health Regen (per 1) 1.35
Health Regen (per 5) 6.75
Mana
Mana 234
Mana Regen (per 1) 1.45
Mana Regen (per 5) 7.25
Damage
Attack Speed 0.68
Damage 46
Resistances
Armor 2.56
Magic Resist 5.5
General
Range 128
Movement Speed 300
Infernal Instability
11 80

Spell Summary
Activate to charge up Gauntlet's fist for 4 seconds. When charged up, gauntlet gains 40 Movement Speed and his next attack deals 120/180/260/320 Magic Damage in a radius around the target. 50% of the mana cost if refunded if he does not hit an enemy.

Spell Description
Activate to charge up Gauntlet's fist for 4 seconds. When charged up, gauntlet gains 40 Movement Speed and his next attack deals (120/186.67/253.33/320) Magic Damage in a radius around the target. 50% of the mana cost if refunded if he does not hit an enemy.

Grapple
20 125

Spell Summary
Target a position to launch Gauntlet's fist in that direction. If the fist encounters a hero in its path, both gauntlet and that hero are moved to the targeted location. If the target is an enemy, Grapple inflicts 100/140/180/220 Magic Damage and a 1/1.2/1.4/1.6 second stun.

Spell Description
Target a position to launch Gauntlet's fist in that direction. If the fist encounters a hero in its path, both gauntlet and that hero are moved to the targeted location. If the target is an enemy, Grapple inflicts (100/140/180/220) Magic Damage and a (1/1.2/1.4/1.6) second stun.

Enfeeble
0 No Cost

Spell Summary
Passively gains a charge every 0.8/0.6/0.4/0.2 seconds that gauntlet is not attacking. Maximum 20/25/30/35 charges. On attacking an enemy hero, consumes all charges to slow target's Movement speed, Attack speed, and steal Damage by 1% per charge used. Non-hero enemies will not consume charges.

Spell Description
Passively gains a charge every (0.8/0.6/0.4/0.2) seconds that gauntlet is not attacking. Maximum (20/25/30/35) charges. On attacking an enemy hero, consumes all charges to slow target's Movement speed, Attack speed, and steal Damage by 1% per charge used. Non-hero enemies will not consume charges.

Gauntlet Blast
80 100

Spell Summary
Target an enemy unit to fire your fist at it, Inflicting 300/400/500 Magic Damage and a 1.5 second Stun. While flying, the first applies a 4 second Stasis to enemy units it passes through. Units in Stasis are disabled until they take damage.

Spell Description
Target an enemy unit to fire your fist at it, Inflicting (300/400/500) Magic Damage and a 1.5 second Stun. While flying, the first applies a 4 second Stasis to enemy units it passes through. Units in Stasis are disabled until they take damage.

Guides for Gauntlet

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