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Fayde

A shadow cast by the evil in the hearts of Man and Beast alike, Fayde lurks in the dark places of Newerth. While her scythe-like claws are terrible enough, it is her ability to call forth new shadows of herself--or her foes--that is most awful of all.


Core Stats Base Lvl Gain
Strength 18 2
Agility 19 2.2
Intelligence 20 2
Health
Hit Points 492
Health Regen (per 1) 1.51
Health Regen (per 5) 7.55
Mana
Mana 260
Mana Regen (per 1) 2.41
Mana Regen (per 5) 12.05
Damage
Attack Speed 0.7
Damage 49
Resistances
Armor 3.56
Magic Resist 5.5
General
Range 128
Movement Speed 300
Cull
11 100

Spell Summary
Activate to deal 100/160/220/280 Magic Damage to nearby enemies. Removes 7/14/21/28% maximum mana. Mana removed this way is restored to fayde.

Spell Description
Activate to deal (100/160/220/280) Magic Damage to nearby enemies. Removes (7/14/21/28)% maximum mana. Mana removed this way is restored to fayde.

Burning Shadows
12 85

Spell Summary
Target a position to create mirror images of affected enemy heroes. Images deal 70/140/210/280 daamge to their owners. Stuns for 1/1.5/2/2.5 seconds.

Spell Description
Target a position to create mirror images of affected enemy heroes. Images deal (70/140/210/280) daamge to their owners. Stuns for (1/1.5/2/2.5) seconds.

Deep Shadows
10 75

Spell Summary
Target an area to summon a Deep Shadow there for 5 seconds. Enemies in the radius have a 15/20/25/30% Movespeed Slow applied to them while Fayde has a 15/20/25/30% movespeed Increase applied to her.

Spell Description
Target an area to summon a Deep Shadow there for 5 seconds. Enemies in the radius have a (15/20/25/30)% Movespeed Slow applied to them while Fayde has a (15/20/25/30)% movespeed Increase applied to her.

Reflection
90 150

Spell Summary
Activate to become invisible for 20/35/50 seconds. While invisible, you gain Treewalking,Unitwalking, and Clearvision. Your first attack out of invisibility inflicts 225/375/525 Magic Damage over 2 seconds.

Spell Description
Activate to become invisible for (20/35/50) seconds. While invisible, you gain Treewalking,Unitwalking, and Clearvision. Your first attack out of invisibility inflicts (225/375/525) Magic Damage over 2 seconds.

Guides for Fayde

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