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Devourer

Consuming and destroying all in its path, the corpulent, putrid Devourer exists only to feed. No pain can match the agony of its hunger, and so it shrugs off all attacks, spreading its rot and disease across the battlefield like doom itself.


Core Stats Base Lvl Gain
Strength 25 3.2
Agility 14 1.5
Intelligence 14 1.5
Health
Hit Points 625
Health Regen (per 1) 1
Health Regen (per 5) 5
Mana
Mana 182
Mana Regen (per 1) 0.57
Mana Regen (per 5) 2.85
Damage
Attack Speed 0.67
Damage 52
Resistances
Armor 2.96
Magic Resist 5.5
General
Range 128
Movement Speed 285
Guttling Hook
14 140

Spell Summary
Target a position to launch Gutling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy. it receives a Mini-Stun and 100/200/300/400 Physical Damage.

Spell Description
Target a position to launch Gutling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy. it receives a Mini-Stun and (100/200/300/400) Physical Damage.

Decay
15 No Cost

Spell Summary
Activate to toggle on or off. While on, deals 25/50/75/100 Magic damage per seconds to nearby enemies and self. Nearby enemies are affected with -20% Movement Speed.

Spell Description
Activate to toggle on or off. While on, deals (25/50/75/100) Magic damage per seconds to nearby enemies and self. Nearby enemies are affected with -20% Movement Speed.

Cadaver Armor
0 No Cost

Spell Summary
Passively grants 1/2/3/4 Magic Armor. Permanently gain 1 Strength when a nearby enemy hero dies.

Spell Description
Passively grants (1/2/3/4) Magic Armor. Permanently gain 1 Strength when a nearby enemy hero dies.

Devour
30 100

Spell Summary
Target an enemy unit and channel to deal 75/125/175 Magic Damage per seconds and apply Stun for up to 3 seconds. For each second that devour is channeled. Devourer temporarily gains bonus Health,Damage, and increased radius on Decay. Staff of the Master causes Devour to heal Devourer.

Spell Description
Target an enemy unit and channel to deal (75/125/175) Magic Damage per seconds and apply Stun for up to 3 seconds. For each second that devour is channeled. Devourer temporarily gains bonus Health,Damage, and increased radius on Decay. Staff of the Master causes Devour to heal Devourer.

Guides for Devourer

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